The Grand Dukedom of Lindel
Western Cisterra is famous for two things: beautiful panoramas of expansive plains, rolling hills, and cliffside coasts, and enormous castles of immaculate construction. Indeed, the human nation of Lindel is renowned for its beauty, both in geography and in culture. For years the Grand Dukedom of Lindel has grown and expanded across the Adas Peninsula, dotting the countryside with expansive farms, giant windmills, walled cities and grand fortresses. It is now considered, along with The Shogunate of Chusei and The Tribes of the Sarai Wastes, to be one of the three great powers of Cisterra.
Not surprisingly, Lindel is governed by Grand Duke Milliken from the Great Castle of Lindel City. The Duke leads the country via vassalage, and below him rules a labyrinthine system of Barons, Lords, Earls, and lesser Dukes. Amongst these officials the Grand Duke divides his land in return for military protection, a portion of production, and religious adherence. Not all these services are rendered directly by those under the Grand Duke-most are provided by sub-vassals; knights, Paladins, minor nobles, priests and abbots. These landholders usually lease their land to serfs for harvesting, or train monks, priests, or soldiers on their land in order to waive the production taxes.
One would think such a system would multiply corruption and slavery, yet Lindel remains nearly unstained in the public eye, instead being a paragon of kindness and generosity. Much of this appearance comes from their devout belief in The Divines-a set of deities Lindelians believe to be their patrons. Lindel’s culture is one of worship and honor to their gods, and the supposed blessing that these these gods give the Lindelians in return. Of particular note are the orders of Lindelian Paladins, who travel Lindel and abroad in defense of all that is good and holy. Also of note, though, are the Grand Inquisitors, the theology-crazed warrior-priests that also scour the world and their own nation for anything blasphemous and eradicate it.
Lindel’s Divines make up the majority of its culture for a good reason-it is believed that their pantheon was responsible for the creation of Humans, the beautification of all Cisterra, and the creation of many peerless artifacts of holy power. The worship in Lindel is led by the Church of the Divines, located in the castle-town of Lansdowne. Clerics lead local churches in all Lindelian cities, Paladins leads services for militarymen in the field, and monks teach the wisdom of the Divines to even the serfs from their scattered monasteries. Though belief in the Divines is nigh-universal in Lindel, very few understand the inner workings of the Church. Rumors exist of clerics of unfathomable power, nearing that of the divines they represent, and some say that the most devout paladins and inquisitors are promoted to be Holy Vindicators, though none can say what these godly warriors are capable of.
Because Lindel is so renowned for its beauty and wealth, it has been a prime target for Orcish war-tribes for many years. Lindel has proven to be a bastion without equal; its forward fortresses and grand castles have withstood assaults and sieges for centuries and still stand. Lindel’s military is not purely defensive, though. Legions of footmen and cavaliers, led by paladins and battle heralds, make up sizable assault forces that routinely serve tours of duty returning the Orcish tribes to their wastelands. Lindel’s greatest military endeavors are accompanied by two unearthly forces: massive trebuchets, catapults, and ballistae capable of destroying any fortress wall, and generals known throughout Cisterra as Stalwart Defenders, stoic humans who have been known to hold their ground against entire Orcish cavalries without moving.